Any Pokemon game would be incomplete if it didn’t give you the chance to attain the ultimate form of a couple of Pokemon on its Pokedex. This mega evolution concept introduced in Generation VI has given poke enthusiasts something to change regardless of the game they are playing.
A complete list for the Pokemon Glazed Zip can be found here. They will enable you to do the usual walk through walls and get unlimited rare candy. Specifically, the Rare Candy Code is BFF956FA 2F9EC50D. This is the same rare candy code for Pokemon Emerald yet work for the glazed versions as well. Glazed Version Pokemon Glazed is a fan made a pokemon game. There are lots of Legendaries in Pokemon Glazed now, and it’s not always immediately evident how one might find them. Illusion Rocks added in front of the Gym in Serenity Isle (inspired by Blazed Glazed). The old Shrine hotfix moved from talking to the NPC to the shrine itself (It may trigger during the event while the player is supposed to be there, warping the player to a town that they haven't reached yet.) (Not needed anymore, but left in case someone is.
Each game has a specific type of Pokemon that you can mega evolve using the Mega Stone or other unique procedures. Here are the liable beasts and how to Mega Evolved them in Pokemon Glazed.
What Pokemon Can Mega Evolve in Pokemon Glazed?
The critters that can Mega Evolve in this version of Pokemon include:
- Venusaur
- Charizard
- Blastoise
- Lucario
- Salamence
- Absol
- Manectric
To evolve any of the above Pokemon, you will need the Mega Stone. However, if all you can get it the Mega Stone X, you can still use it to evolve the Charizard only.
READ ALSO: Pokemon Glazed Cheat Codes: Full List of All Working Codes & Hacks
Obtaining the Mega Stone and the Mega Stone X
In order to secure the all-powerful Mega Stone, you need to be running Pokemon Glazed Beta 7B else your efforts will be in vain.
To get your Mega Stone and the Mega Stone X, you will have to make your way to the Nitro Isle that is the most convenient source of the Nitro Jewel, an ancient red and blue rock formation that is the source of Mega Stone and Mega Stone X powers.
The easiest way to get here is by:
- Flying to the Reefen Isle
- Taking a ferry to Nitrol Isle from Reefen Isle
The rock formation is at a road intersection and it will pop up its description text once near enough to interact with it.
Once the text expose is over, you will get the prompt to recharge your Mega Stone and Mega Stone X from the rock formation.
Pokemon Blazed Glazed Complete Pokedex
After recharging:
- Go into your bag, pull up the items and select Mega Stone
- Select the use Mega option
- Select the Pokemon you wan’t to use on
- For instance, select Cosmic to Mega Evolve a Lucario
Once you go through the evolution process, your Mega Stone reserves will be depleted and you have to use the Nitro Jewel to recharge and repeat the process on other Pokemon.
Here is a very good video tutorial by Dandi Arif explaining the whole procedure
I played through Pokemon Glazed last summer and it is the first Pokemon ROM hack I’ve played. I originally intended to write a full review of Glazed, but given how long my review of Pokemon Light Platinum turned out, I decided to just focus on the difficulty curve aspect of it. However, I will note that Glazed is a very well done ROM hack and I would highly recommend checking it out if you like Pokemon games.
Pokemon Blazed Glazed Pokedex Rojo
Just to give a little background first, Pokemon Glazed has three regions: a new one called Tunod, a remake of Johto, and a smaller region called Rankor. It also has rematches for most of the trainers, including gym leaders and Elite Fours & Champions.
My difficulty curve covering the main parts of Pokemon Glazed. The beginning is pretty tough, then after some grinding my Pokemon caught up and the rest of the game was easy until the very end for the Johto Elite Four & Champion rematch. The two spikes in the middle represent the Tunod E4 and Johto E4 first rounds.
Anyway, Pokemon Glazed was pretty difficult at the beginning of the game. By the time I got to the third or fourth town or thereabouts, I really had to start grinding significantly to catch my Pokemon up to the levels of the trainers. Fortunately, the trainer rematches helped make grinding faster and less boring (since beating the trainer Pokemon gives more experience than wild Pokemon), so I think rematches was a really effective feature to add from a design standpoint.
After getting past the first two or three gyms, the difficulty level got much easier and I was able to cruise through the rest of the game without many hitches. Glazed is very long for a Pokemon game, so starting around the middle of the game the easiness actually made it get a little boring, but I still kept up enough interest to continue. This is not unusual in Pokemon games though; in almost every Pokemon game I’ve played – official and hacked ones – I get bored after beating the first Elite Four & Champion, so considering how long Glazed is, the fact that I still kept my interest is pretty good. One design choice that made the game more difficult and interesting is that the Tunod E4 Pokemon teams are based on color instead of type. Typically in Pokemon games the E4 teams are based on type, so you can usually pick one or two Pokemon that are super effective against a team and clean up; however, Glazed requires you to be more strategic in which Pokemon you use for each battle because the teams are more varied.
At the very end of the game, the difficulty level spiked up again when I rematched the Johto E4 because all their Pokemon hold leftovers, which restores their health a little bit each turn. In my opinion this actually felt like a bit of a cheap and unnecessary way of raising the difficulty, so if I was the designer of Glazed I probably would not have added that feature.
Although I would prefer that the beginning be a little easier and the middle be a little harder, overall I found the difficulty of Pokemon Glazed to be within my flow bounds since I never got bored or frustrated enough to lose interest.